![]() Monsters explode in showers of loot and experience points, but not until they’ve demonstrated their own pyrotechnic tricks. The camera remains centered on your hero as you click around the field to move, attack, and fire off explosive powers that range from launching galleon-sized cannonballs to summoning packs of spectral wolves. ![]() Torchlight II’s isometric fantasy/steampunk combat is exactly as expected. Torchlight II forgoes robust an online infrastructure, instead focusing on delivering amazing action in its loot-rich dungeon crawls and more freedom to build your character than anything in recent memory. Beating Blizzard is an awfully high bar to be set before a game is even out, but the team at Runic Games can hang with the big boys. The question was whether it was going to compete with or even beat Diablo III at its own game. I would be willing to do this for anybody who still needs the achievement after having reached level 100 on the basis that you trade the item back to me afterwards so I can give the achievement to other people.Nobody paying attention to PC gaming over the last year was concerned about whether Torchlight II was going to be good (it is). ![]() This means people can give you this achievement by trading a legendary to you (probably the quickest and easiest way to get it) He then traded this to me, and the achievement popped. The only way I got this achievement was through a friend - when I was taking his character through hardcore on my higher level character, he had a legendary polearm drop for him. I beat the game on hardcore (took me 3 characters) and reached level 100 on my 4th softcore character, and did not see a single legendary drop the entire time, in that time I had 2 vendor boon scrolls drop - he never stocked any legendaries despite me rerolling him 15+ times. The drop rate for legendary items IS SPECTACULARLY LOW, (Beanpotter says it's 0.05%, I can believe this) so if you've played Diablo and you thought just playing on a high difficulty once you've levelled up some would have them dropping like water, think again - legendaries are so rare in this game getting a full set in every slot would take you thousands of hours. Then go to the top left option and you can turn those shards in a random legendary item which will pop the achievement. Select the top option and create a Legendary Strength Shard, Focus Shard, Dexterity Shard, and Vitality Shard with your items. With all those items, go to the transmuter (there's one at each camp and the mapworks, it's the icon that looks like a potion in a bottle). The vendor summoned will sell many unique items but they are a bit expensive. Another method of obtaining extras is to create a Summon Vendor Boon Scroll through transmutation (any 3 set items, blue ones are fairly common, and a town portal or identify scroll). These are the orange items you can find often from boss drops. I was able to buy several from a vendor in camp.ģx Unique Weapons, 3x Unique Helmets, 3x Unique Gloves, 3x Unique Chest Armor. These can even be simple white embers, as long as they have the prefix Huge or Giant. You will need the following items, and they must all be level 75 or greater:Ĥx Huge/Giant Embers. It takes some work but it's a guaranteed legendary. There is an alternative method to obtain a legendary item using the transmutation system they added in a patch.
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